Game GuidesCuba's Original Dice Game

Cubilete: Cuba's Dice Game and Its Real Odds

How to play Cuba's five-dice cup game, what a carabina really is, and the exact odds behind the hand everyone's chasing.

Club 36 Editorial7 min readJuly 18, 2026
1 in 1,296odds of five matching dice on a single throw of the cup, before either of your two rerolls

Cubilete is Cuba's classic five-dice game, played from a leather dice cup with six-sided dice stamped Ace, King, Queen, Jack, 10, and 9 instead of pips — poker, essentially, condensed onto ivory. Each player gets a first throw plus two more rolls, setting aside any dice they like between throws while chasing one goal: five matching faces, a five-of-a-kind the game calls a carabina (literally "carbine," as if you'd just fired the winning shot). Aces are wild, standing in for any other face, which makes some carabinas easier to land than the raw math suggests. In the most common home scoring, games run to 10 points, with the rarest hand — five aces — worth the whole game in a single roll, though the target score and point values shift from house to house. The odds are humbling either way: a lone throw of five dice lands all-matching only about 1 in 1,296 times, and even with two full rerolls and smart keeping, most turns still come up empty. That's before family house rules enter the picture — plenty of Miami and Havana-rooted tables also score full houses, straights, or simple pairs for consolation points, since cubilete, like dominó, was handed down at kitchen tables rather than printed in a rulebook. Here's the standard turn, the real probabilities, and where the variants diverge.

How do you play cubilete, step by step?

One player shakes all five dice in the cup and rolls onto the table. From there you get two more rolls: set aside any dice showing faces you want to keep, and re-roll the rest. After the third roll, whatever you're holding is your final hand, and the cup passes to the next player.

The dice rank Ace (high, wild) down through King, Queen, Jack, 10, and 9 (low), so a hand's value is read the way you'd read a poker hand rather than by adding pips. Turns move around the table in order, and at the end of a round everyone compares their best five-dice combination — five-of-a-kind hands (carabinas) beat everything else, and if nobody lands one, the highest single grouping (say, four kings) takes the point under most house rules.

In Cuba, cubilete is often described as second in household popularity only to dominó, and it shows up in the same settings: a folding table, a round of cold beers or cafecito (Cuban espresso), and a cup that gets passed hand to hand for hours.

Three throws. One shot at a carabina.

What do the six dice faces mean, and how do they rank?

Traditional cubilete dice are stamped with poker ranks rather than dots: Ace, King, Queen, Jack, 10, and 9, from highest to lowest. Aces are wild and can stand in for any other face when you're building a matching set, which is the one mechanic that has no equivalent in a standard numbered die.

  • Ace — highest rank, and wild (counts as any face)
  • King, Queen, Jack — the three "face" ranks
  • 10 and 9 — the lowest two ranks

What exactly is a carabina, and how many kinds are there?

A carabina is any five-of-a-kind, and landing one typically ends the round on the spot. In one widely played scoring system, tables rank three grades: five aces (a natural carabina, worth the game outright), five kings rolled naturally (worth less than five aces), and a "non-natural" king carabina built by pairing wild aces with kings (worth the least of the three) — though the exact point values are set by house tradition, not a fixed rulebook.

Because aces double as wild cards, a five-king hand can arrive two different ways — one all-natural and worth more, one ace-assisted and worth less — which is the kind of nuance that makes cubilete feel more like a card game than a dice game once you've played a few rounds. Ask five different Cuban households how many points each grade is worth and don't be surprised to get five different answers.

Not every five-of-a-kind pays the same.

What are the real odds of rolling a carabina?

On a single throw with no rerolls, the odds of all five dice landing on the same face are about 1 in 1,296 (6 ways for a match, out of 6⁵ possible rolls). Using both rerolls and holding your best dice each time improves that considerably, but published probability work on this general family of five-dice, three-roll, keep-and-reroll games still puts a full turn's chance of any five-of-a-kind in the low single digits, percentage-wise.

The nearest well-documented comparison is Yahtzee, which uses the identical mechanic — five six-sided dice, one throw plus two rerolls, keep what you want — without the wild-ace rule. Combinatorial analyses of that game put the odds of a five-of-a-kind in an optimally played turn at roughly 4 to 5 percent. Cubilete's wild aces likely nudge the true number a little higher, but not into anything you'd call likely.

Do all cubilete tables score hands the same way?

No — and this is worth saying plainly rather than pretending otherwise: cubilete was passed down as a family and neighborhood game, not a codified one, so scoring varies table to table and even generation to generation. Some households count only carabinas; others also award points for a full house (three-of-a-kind plus a pair), a run of consecutive faces, or even a lone pair, with different point totals attached to each.

  • Strict version: only five-of-a-kind (carabinas) score anything
  • Common home variant: a full house also scores, often in the neighborhood of 40 points
  • Looser family variants: straights or simple pairs earn small consolation points

How is cubilete different from Yahtzee or Mexican dice games?

The mechanics are close cousins — five dice, three rolls, keep-and-reroll — but cubilete uses poker-ranked faces with a wild ace instead of Yahtzee's plain pips and fixed scorecard categories, and traditional play is won by carabinas point-by-point toward a target score rather than by filling a scoresheet in one sitting.

Mexico's own dice games (like the bar-counting game cacho, or michi) share the cup-and-dice DNA but use numbered faces and very different scoring — a reminder that "dice cup game" is a whole regional family, and cubilete is specifically Cuba's branch of it.

The house always knows this

However many rolls you get, the carabina stays a rare visitor — cubilete rewards patience and good company more than the odds ever will.

Frequently asked

How many dice and cups do you need to play cubilete?

One leather (or plastic) dice cup and five six-sided dice stamped with poker ranks — Ace, King, Queen, Jack, 10, and 9. Traditionally the cup is shared and passed player to player each turn, though some family sets include a second cup so play moves faster around a bigger table.

Do two players ever roll against each other at once?

Not in the traditional format — cubilete is turn-based, one shooter at a time, with everyone comparing final hands after the round closes. Some households play informal side variants, but there's no single standardized simultaneous-roll version documented across the game's family of rules.

Is a full house worth anything in cubilete?

It depends entirely on which table you're at. Strict carabina-only scoring gives a full house (three of one face, two of another) nothing, while a common home variant awards it a meaningful chunk of points — there's no single official answer, only family tradition.

Why are aces wild in cubilete but not in Yahtzee?

Because cubilete borrows its face values and its wild card directly from poker, where aces have always pulled double duty. Yahtzee, designed independently as a pure probability game with numbered pips, never adopted a wild-face rule, which is the biggest single mechanical difference between the two games.

Where do people still play cubilete around Miami today?

Mostly the same places it's always lived — family kitchen tables, cigar lounges, and backyard gatherings across Miami-Dade's Cuban and broader Latino communities — passed along informally rather than sold as a boxed game, which is exactly why house rules vary so much from one table to the next.

Sources & further reading

El cubilete: history and rules of Cuba's traditional dice gameTodoCubaRules of the Cuban Traditional "El Cubilete"The Cuban HistoryCubilete Dice Game RulesDice-Play.com
Combinatorial probability of five-of-a-kind in keep-and-reroll dice gamesPublished Yahtzee probability analyses (academic/combinatorics literature)
Florida gambling law, chapter 849Florida Legislature

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